Update "Gorgar" (IPD No. 1062)


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Machine Name:
This should be the full, 'official' machine name, usually taken from the backglass.
 
Alternate Names:
Alternate spellings that the game may be known as, such as with different punctuation or spelling. Used only to make searching easier.
 
Abbreviations:
This is a comma separated list of common abbreviations.
 
Game Type: Unspecified Solid State Electronic (SS) Electro-Mechanical (EM) Pure Mechanical (PM)
The type of the control mechanism of this game. For a description of the types, click here. [?] If the game was manufactured in more than one type, then there should be an entry for each in the database so that type specific images and documents can be properly categorized.
 
Manufacturer Name:
Choose the most exact manufacturer. If necessary, see other games from the same era. To get a new manufacturer added, contact pinball at ipdb.org
 
Model Number:
The model number can usually be found either on the sticker on the rear of the game cabinet, or a sticker just inside the door within the base cabinet.
 
MPU:
If this is a solid state game type, choose the MPU system. If this is an Electro-Mechanical game, this field will be ignored. To get a new system added, contact pinball at ipdb.org, or add a note to the editor below, noting the Name of the MPU to be added for this game (leave the entry as Unspecified).
 
Project Date: Project Year Project Month Project Day
This is the date when the design began on the game, such as when it was assigned a model number. This date will always precede the manufacturing date (DOM). All fields should be numeric values representing the year, month and optionally the day. If a value is not known, leave it as 0 (zero) or a blank.
 
Manufactured (DOM): Manufacture Year Manufacture Month Manufacture Day
This is the date the game began being manufactured and/or available to the public for purchase (a.k.a. the DOM). All fields should be numeric values representing the year, month and optionally the day. If a value is not known, leave it as 0 (zero) or a blank.
 
No. of Players:
Number of players that can play at the same time. Usually 1-4.
 
Production: 14000 units
Number of games produced. Normally this data is unpublished by the manufacturers, but this value has been obtained from a trusted source, is considered accurate, and so cannot be changed.
 
Game Theme:
This field contains some common phrases describing the theme of the machine. Examples include: Adventure, American West, Archery, Auto Racing, Baseball, Basketball, Bicycling, Billiards, Bowling, Boxing, Cards/Gambling, Celebrities, Circus/Carnival, Combat, Comedy, Cops and Robbers, Dancing, Darts, Dice Game, Fantasy, Fictional, Fishing, Food, Football, Foreign Peoples, Fun Park, Gambling, Games, Golf, Happiness, Historical, Hockey, Horse Racing, Ice Skating, Knights, Licensed, Licensed Theme, Licensed theme, Martial Arts, Money, Motorcycles/Motocross, Music, Myth and Legend, Olympic Games, Outer Space, Pinball, Pirates, School, Show Business, Skateboard, Skiing, Sky Diving, Soccer, Sports, Supernatural, Travel, Water Sports, Western, Wizard/Magic. Try to choose one to three items like those in this this list, separated by dashes.
 
Specialty:

Specialty is just a convenient grouping for machines. An explanation of each specialty can be found here. [?].
 
Owners List 
Web Site:
DIRECT HTTP Web Site URL to the Owners List for this game, if one exists. This URL will be deleted if it doesn't actually exist or I can't immediately find the owners list.
 
In the following three text fields, to insert a reference to another game, you can insert text like game #1234 to insert a link to game IPD No. 1234. When displayed during searches, this will use as the text of the link the game's manufacturer, year and name, i.e. Gottlieb's 1945 'Stage Door Canteen' which will be a link to that game's data.

Notable Features:
 
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Notable Features:
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Features of general note; items found on (many) other games, but their exact specification on this machine: Number of Flippers, Multiball modes, Special abilities, etc. If you're noting an unusual feature, please describe that feature. Simply naming it may not be enough for others to understand what that feature is!
 
Toys:
 
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Toys:
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A list of playfield toys quite unique to this machine; talking heads, cranes, coffee makers, etc.
 
Notes:
 
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Notes:
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Additional notes about the game and/or the information above.
 
Photo References: Macleans 93, April 14, 1980, pp. 47,48.
The Complete Pinball Book, pages 93, 102, 103, and 177
Mike Pacak's Pinball Flyer Reference Book G-R
Arcade Treasures, page 96
Pinball Art, page 57
Pinball Machines (Eiden-Lukas), page 145
Pinball The Lure of the Silverball, page 83
Pinball (Ciuffo), page 187
 
Printed literature where games can be seen. For a list of sources and their abbreviations, see the source abbreviation list
 
Slogans: <No Slogans>
 
Enter slogans used to sell or increase interest in a game, from printed literature - such as flyers or promotional information - or any other media.
 
To get a new name added for the lists below, either send email to pinball at ipdb.org with the list of names to be added, or add a note to the editor below, listing the new names and which list they belong in.

In all cases, you should include the source of your information and/or name changes in the 'Notes to Editor' box below!

 
Art By: Constantino Mitchell,
Jeanine Mitchell
 
Individual names of the artists responsible for the non-DMD game art.
 
Concept By: <No Names Listed>
 
Individual name(s) of those who came up with the game concept.
 
Design By: Barry Oursler
 
Individual name(s) of those responsible for overall game design.
 
Dots/Animator By: <No Names Listed>
 
Individual name(s) of those responsible for the DMD video graphic components on the game, i.e. placement of the dots on the digital screen.
 
Mechanics By: <No Names Listed>
 
Individual name(s) of those responsible for the game mechanics design/implementation, including mechanical systems and electrical engineering.
 
Music By: <No Names Listed>
 
Individual name(s) of those responsible for the game music and music programming.
 
Software By: Paul Dussault
 
Individual name(s) of those responsible for the game software design and implementation, including software components of the DMD control, but not including actually laying out the dots in the DMD display.
 
Sound By: Eugene Jarvis
 
Individual name(s) of those responsible for the game sounds and sound programming.
 
Rulesheets:
 
Rule sheets, play guides and instructions for playing this game.
 
Files: Williams_1979_Gorgar_Instruction_Booklet.pdf - Instruction Booklet (16P-496-103, December 1979) Williams Electronics, Inc.
Williams_1979_Gorgar_Game_ROM_L_1.zip - Game ROM L-1 Williams Electronics
Williams_1979_Gorgar_After_Factory_Modified_ROM_adds_Lane_Change_triggered_by_slam_tilt_switch.zip - After-Factory Modified ROM - adds Lane Change (triggered by slam tilt switch) Francis NoLastName
Williams_1979_Gorgar_Service_Bulletin_SS20_no_date_special_adjustments_and_wiring_change.pdf - Service Bulletin SS20 (no date - special adjustments and wiring change) Williams Electronics, Inc.
Williams_1979_Gorgar_Schematic_Diagrams_paginated_color.pdf - Schematic Diagrams (paginated, color) Williams Electronics, Inc.
Williams_1979_Gorgar_Instruction_Manual_16P_496_101_September_1979.pdf - Instruction Manual (16P-496-101, September 1979) Williams Electronics, Inc.
 
Library of files (ROMs for Solid State game, high quality images, etc.)
 
Images:
Backglass
Backglass
488x412
 
Cabinet - Front View
Cabinet - Front View
540x1104
[Riffhard]
Cabinet - Left
Cabinet - Left
330x328
[Mark Orthner]
Lower Playfield
Lower Playfield
528x396
[Mark Orthner]
Playfield - Upper Left
Playfield -
Upper Left
528x396
[Mark Orthner]
Playfield - Upper Right
Playfield -
Upper Right
528x396
[Mark Orthner]
Backglass - Detail
Backglass - Detail
400x300
[Bruno Durand]
Coin Door Sticker
Coin Door Sticker
742x340
 
Upper Playfield
Upper Playfield
1024x683
[Matt Hoy]
Middle Playfield
Middle Playfield
1024x683
[Matt Hoy]
Lower Playfield
Lower Playfield
1024x683
[Matt Hoy]
Cabinet - Left
Cabinet - Left
1024x683
[Matt Hoy]
Cabinet - Right
Cabinet - Right
1024x683
[Matt Hoy]
Backbox - Left
Backbox - Left
1024x1536
[Matt Hoy]
Backbox - Right
Backbox - Right
1024x1536
[Matt Hoy]
Cabinet - Front
Cabinet - Front
1024x683
[Matt Hoy]
Under Playfield
Under Playfield
1024x1536
[Matt Hoy]
Playfield - Ball View
Playfield - Ball View
1024x683
[Matt Hoy]
Playfield - Ball View
Playfield - Ball View
1024x683
[Matt Hoy]
Inside Backbox
Inside Backbox
1024x768
[Philippe Thibault]
Backlit Backglass
Backlit Backglass
576x413
 
Backglass - Reverse
Backglass - Reverse
609x397
 
Illuminated Backglass
Illuminated Backglass
800x603
 
Light Shields
Light Shields
1024x1186
[Ian F. McKinnon]
Light Shield
Light Shield
1024x1408
[Ian F. McKinnon]
Light Shield
Light Shield
1024x1530
[Ian F. McKinnon]
Pop Bumper Cap
Pop Bumper Cap
904x917
[Ian F. McKinnon]
Playfield
Playfield
960x1280
[Steve Biroschik]
Backglass - Detail
Backglass - Detail
400x300
[Bruno Durand]
Backglass - Top Right
Backglass - Top Right
1024x768
[Ian F. McKinnon]
Backglass - Bottom Right
Backglass - Bottom Right
1024x768
[Ian F. McKinnon]
Australian Coin Door
Australian Coin Door
1024x768
[Ian F. McKinnon]
Backglass
Backglass
1200x1016
[Michael Nyberg]
Under Playfield
Under Playfield
1200x1600
[Michael Nyberg]
Illuminated Backglass - Detail
Illuminated Backglass - Detail
1024x681
[Michael Nyberg]
Stripped Playfield
Stripped Playfield
768x1024
[Mark Johnson]
Flyer - Promotional Record
Flyer - Promotional Record
591x595
[Lenny Esposito]
Promotional Poster
Promotional Poster
516x746
[Harold Balde]
Artist Signature on Backglass
Artist Signature on Backglass
538x723
[Marco Rossignoli]
Flyer - Front
Flyer - Front
1200x1561
[Duncan Brown]
Flyer - Inside Fold
Flyer - Inside Fold
1200x783
[Duncan Brown]
Flyer - Back
Flyer - Back
1200x1558
[Duncan Brown]
Inside Coin Door
Inside Coin Door
1152x864
[Hansjoerg Reiter]
Instruction Card
Instruction Card
1200x900
[Jean-Louis Chevalier]
 

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