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(9 records match)
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Date Name  (Click to display that game) MFG Type Prod. Specialty Pl. Model Pics Rating
1941-02 Defender Bally EM  Not A Pinball,
 Gun Game,
 Mechanical Back...
1p 2  
1971-08 Defender Chicago Coin EM  Not A Pinball,
 Gun Game
1p 10  
1982-12 Defender Williams SS 369 2p 517 35 7.4
1987 Defender ManilaMatic SS 4p 11  
1981-12 Hyperball Williams SS 5,000  Not A Pinball,
 Flipperless
2p 509 53 6.9
1993-04 Jurassic Park Data East SS 9,008 4p 500-5520-01 39 8.1
???? Mr. Black Mecatronics SS 4p 31 8.2
1982-02 Vector Bally SS 3,500 4p 1247 36 7.4
1985-11 World Defender Nuova Bell Game... SS  Conversion Kit 4p 35 5.1

Defender / IPD No. 6726 / February, 1941 / 1 Player
 
[ Submit Changes ]
Average Fun Rating: No ratings on file         [ Be first to rate this game! ]
Manufacturer: Bally Manufacturing Corporation (1931-1983) [Trade Name: Bally]
Date Of Manufacture: February, 1941
Type: Electro-mechanical (EM) [?]
Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net)  (External site)
Theme: Aircraft - Combat - Military - Warfare - Wartime
Specialty: Not A Pinball [?]
Gun Game [?]
Mechanical Backbox Animation [?]
Notable Features: 100 shots for 5 cents. Mechanical Backbox Animation (airplane flies around).
Notes: The two Billboard images presented here were published a week apart and show slight differences between the two games. In the backbox, the backglasses are different from each other as well as the art behind the animated airplane. The long board upon which the gun is mounted is dark wood in one picture and is a lighter-colored wood in the other.
Photos in: The Billboard, Feb-1-1941, page 90
The Billboard, Feb-8-1941, page 90
The Billboard, Feb-15-1941, page 75
The Billboard, Mar-8-1941, page 75
Images:
(click to zoom)
Image # 77517: Defender Billboard Ad 
(The Billboard, Feb-8-1941, page 90)
Billboard Ad*

541x513
 
Image # 77518: Defender Billboard Photo 
(The Billboard, Feb-15-1941, page 75)
Billboard Photo*

644x745
 
 
Source: BB ads [?]

Defender / IPD No. 6660 / August, 1971 / 1 Player
 
[ Submit Changes ]
Average Fun Rating: No ratings on file         [ Be first to rate this game! ]
Manufacturer: Chicago Coin Machine Manufacturing Company (1932-1977)
Date Of Manufacture: August, 1971
Type: Electro-mechanical (EM) [?]
Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net)  (External site)
Theme: Aircraft - Combat - Military - Warfare - Wartime - WWI
Specialty: Not A Pinball [?]
Gun Game [?]
Notable Features: 1 play for 25 cents. Machine gun shoots down airplanes. Blacklighting. Operator option for 2 plays for 25 cents.
Photos in: Cash Box, Aug-28-1971, page 40
Additional Media:Example of Play (at YouTube) [00:26]  (External site)
Images:
(click to zoom)
Image # 75524: Defender Flyer
Flyer

611x786
 
Image # 76844: Defender Illuminated Marquee
Illuminated Marquee

1200x1470
 
Image # 76845: Defender Illuminated Front View
Illuminated Front View

868x1600
 
Image # 76846: Defender Illuminated Front View - Gun Profile
Illuminated Front View - Gun Profile

844x1600
 
Image # 76847: Defender Cabinet - Left
Cabinet - Left

1149x1565
 
Image # 76848: Defender Cabinet - Right
Cabinet - Right

1076x1557
 
Image # 76849: Defender Cabinet - Rear
Cabinet - Rear

1033x1587
 
Image # 76850: Defender Inside Back Door
Inside Back Door

1200x1600
 
Image # 76851: Defender Inside Cabinet
Inside Cabinet

1200x900
 
Image # 76852: Defender Inside Gallery
Inside Gallery

1200x900
 
 
Source: ebay Mar2020 [?]

Defender / IPD No. 651 / December, 1982 / 2 Players
 
[ Submit Changes ]
Average Fun Rating: [ 7 stars - Click for comments ]    7.4/10  (14 ratings/12 comments)        [ Add Your Rating! ]
Manufacturer: Williams Electronics, Incorporated (1967-1985) [Trade Name: Williams]
Date Of Manufacture: December, 1982
Model Number: 517
MPU: Williams System 7
Type: Solid State Electronic (SS) [?]
Production: 369 units   (confirmed)
Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net)  (External site)
Theme: Outer Space - Fantasy
Notable Features: Flippers (3), Pop bumpers (2), 5-bank drop targets (2), Solitary drop targets (5).
Design by: Barry Oursler, Joe Kaminkow
Art by: Constantino Mitchell, Jeanine Mitchell
Sound by: Cary Kolker
Software by: Cary Kolker
Notes: This game used excess backboxes from the production run of Williams' 1981 'Hyperball'.

Preceded by a video game also named 'Defender'.

Photos in: The Pinball Compendium 1982 to PresentExternal Link, page 24
Mike Pacak's Pinball Flyer Reference Book A-F
Owners List URL:http://www.mypinballs.com/defender  (External site)
ROMs: 59 KB ZIP Game ROM L-4 [Williams Electronics]
Documentation: 2 MB PDF Manual (with paginated schematics) [Williams Electronics]
  1 MB PDF Operators Handbook [Williams Electronics]
Files: 1 MB JPG Promotional Photo - Backbox - Large Size [Williams Electronics, Inc.]
  1 MB JPG Promotional Photo - Full View - Large Size [Williams Electronics, Inc.]
  1 MB JPG Promotional Photo - Playfield - Large Size [Williams Electronics, Inc.]
Images:
(click to zoom)
Image # 4609: Defender Flyer, Front
Flyer, Front

879x1141
 
Image # 4610: Defender Flyer, Page 2
Flyer, Page 2

879x1141
 
Image # 4611: Defender Flyer, Page 3
Flyer, Page 3

879x1141
 
Image # 4612: Defender Flyer, Back
Flyer, Back

879x1141
 
Image # 6090: Defender Backglass
Backglass

640x480
 
Image # 6091: Defender Front of Machine
Front of Machine

640x480
 
Image # 6092: Defender Side View
Side View

514x480
 
Image # 6093: Defender Lower Playfield
Lower Playfield

640x480
 
Image # 6094: Defender Upper Playfield
Upper Playfield

640x480
 
Image # 6095: Defender Ball View
Ball View

640x480
 
Image # 6096: Defender Backbox
Backbox

485x473
 
Image # 11223: Defender Flyer 2
Flyer 2

602x779
 
Image # 13930: Defender Backglass
Backglass

571x480
[Andy Kline]
Image # 13931: Defender Upper Playfield
Upper Playfield

640x480
[Andy Kline]
Image # 13932: Defender Middle Playfield
Middle Playfield

640x480
[Andy Kline]
Image # 13933: Defender Lower Playfield
Lower Playfield

640x480
[Andy Kline]
Image # 13934: Defender Cabinet - Left
Cabinet - Left

640x321
[Andy Kline]
Image # 13935: Defender Cabinet - Right
Cabinet - Right

640x317
[Andy Kline]
Image # 13936: Defender Cabinet - Left
Cabinet - Left

311x480
[Andy Kline]
Image # 13937: Defender Cabinet - Right
Cabinet - Right

300x467
[Andy Kline]
Image # 13938: Defender Front
Front

596x376
[Andy Kline]
Image # 19368: Defender Backglass
Backglass

1024x892
[Ian F. McKinnon]
Image # 35677: Defender Magazine Ad
Magazine Ad

602x779
 
Image # 45240: Defender Backglass
Backglass

1024x576
[Jean-Pierre Renault]
Image # 63647: Defender Backglass - Artist Signature
Backglass - Artist Signature

1200x900
[Marco Rossignoli]
Image # 64015: Defender Flyer - Front
Flyer - Front

1200x932
[Jay Stafford]
Image # 64016: Defender Flyer - Back
Flyer - Back

1200x931
[Jay Stafford]
Image # 64048: Defender Promotional Photo
Promotional Photo

1200x961
[Duncan Brown]
Image # 64049: Defender Promotional Photo
Promotional Photo

1200x1498
[Duncan Brown]
Image # 64050: Defender Promotional Photo
Promotional Photo

1200x1498
[Duncan Brown]
Image # 69156: Defender Under Playfield
Under Playfield

828x1600
[Sylvain Gregoire]
Image # 84277: Defender Backglass - Detail
Backglass - Detail

1024x699
[Bruno Durand]
Image # 84278: Defender Backglass - Detail
Backglass - Detail

1024x954
[Bruno Durand]
Image # 84279: Defender Middle Playfield
Middle Playfield

1024x768
[Bruno Durand]
Image # 84280: Defender Lower Playfield
Lower Playfield

1024x768
[Bruno Durand]
 

Defender / IPD No. 4428 / 1987 / 4 Players
 
[ Submit Changes ]
Average Fun Rating: No ratings on file         [ Be first to rate this game! ]
Manufacturer: MM Computer Games, of Roma, Italy [Trade Name: ManilaMatic]
Date Of Manufacture: 1987
MPU: ManilaMatic System 80B Combi
Type: Solid State Electronic (SS) [?]
Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net)  (External site)
Theme: Adventure - Fantasy
Notes: The playfield layout is the same as Premier's 1987 'Arena' but from the pictures we cannot see if LEDs are used in the skill shot lane as well.
Images:
(click to zoom)
Image # 49632: Defender Backglass
Backglass

530x454
 
Image # 49633: Defender Backglass
Backglass

567x453
 
Image # 49634: Defender Backglass
Backglass

491x480
 
Image # 55095: Defender Upper Playfield
Upper Playfield

1200x900
 
Image # 55096: Defender Lower Playfield
Lower Playfield

1200x1600
 
Image # 55097: Defender Backbox - Right
Backbox - Right

892x1600
 
Image # 55098: Defender Cabinet - Right
Cabinet - Right

1089x900
 
Image # 55099: Defender Cabinet - Front
Cabinet - Front

1200x1600
 
Image # 55100: Defender Inside Backbox
Inside Backbox

1200x1600
 
Image # 55101: Defender CPU Board
CPU Board

1200x900
 
Image # 55102: Defender Sound Board
Sound Board

1200x1600
 
 

Hyperball / IPD No. 3169 / December 30, 1981 / 2 Players
 
[ Submit Changes ]
Average Fun Rating: [ 7 stars - Click for comments ]    6.9/10  (26 ratings/20 comments)        [ Add Your Rating! ]
Manufacturer: Williams Electronics, Incorporated (1967-1985) [Trade Name: Williams]
Date Of Manufacture: December 30, 1981
Model Number: 509
MPU: Williams System 7
Type: Solid State Electronic (SS) [?]
Production: 5,000 units   (confirmed)
Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net)  (External site)
Theme: Outer Space - Fantasy
Specialty: Not A Pinball [?]
Flipperless [?]
Notable Features: Hypercannon fires up to 250 3/4" balls per minute at targets located around the outer edge of the playfield. No flippers. An alpha-numeric display in the lower playfield.
Design by: Steve Ritchie
Art by: Seamus McLaughlin
Sound by: Tim Murphy
Software by: Ed Suchocki
Notes: The alternate art found on the front of the cabinet has been attributed to the idea of stencils going to two different cabinet makers.

According to Williams production records, the initial sales forecast for Hyperball was 50,000 units. However, it was not long before that number had to be scaled back drastically, because the game was not selling as predicted. By this time, more cabinets (and backboxes) had already been made than what would be required for the final production run quantity. The backbox for this game was unique and required a short backglass. The excess backboxes would later be used for the production runs of Defender, Time Fantasy, and Firepower II.

This 1981 arcade game has an alpha-numeric display in the lower playfield. These displays did not appear in production pinball machines until Wico's 1984 'Af-Tor' followed by Premier's 1985 'Chicago Cubs "Triple Play"'. The first Williams pin game to use alpha-numeric displays is Williams' 1986 'High Speed'.

Programmer Ed Suchocki shares the following information about Hyperball:

Steve Ritchie created the original logo for Hyperball. The backglass was re-designed several times and was originally to be screened upon Plexiglas. This was the first Williams games to have an alpha-numeric display. We used the drivers of Player 3 and 4 displays to drive the alpha-numeric. This is why it was a two-player machine. The system was modified to add more lamps to the display matrix. The original matrix could drive 64 lamps while the Hyperball lamp matrix was able to drive 96 lamps.



No Production Floor Records available for Hyperball.
From Steve Kordek Lists #3 and #11:
Production Start Date: Dec-30-1981
Production End Date: May-28-1982
Total quantity produced: 5,000

Product History Record for Hyperball:
Quantity produced for USA/Canada: 3514*
Quantity produced for export: 956*
Total quantity produced: 4470*
Price to Distributor: $2150.00
*These quantities may be sales estimates.

Audited Sales History Accounting Record:
Quantity sold: 4,444

Photos in: Arcade TreasuresExternal Link, page 133
The Pinball Compendium 1970-1981External Link, page 208
Rule Sheets: Hyperball: What was it? Version 3.23  
ROMs: 16 KB ZIP Game ROM L-2 [Williams Electronics, Inc.]
  7 KB ZIP Game ROM L-3
  61 KB ZIP Game ROM L-4 [Williams Electronics, Inc.]
  49 KB ZIP Game ROM L-5 [Williams Electronics, Inc.]
Documentation: 3 MB PDF Instruction Manual and Drawing Set [Williams Electronics, Inc.]
  6 MB PDF Parts Supplement [Williams Electronics, Inc.]
Files: 692 KB PDF Control Board Assembly Drawing (unofficial user contribution) [Michael Tsigoudis]
  2 MB PDF Control Board Logic Diagram (unofficial user contribution) [Michael Tsigoudis]
  465 KB PDF Original Playfield Sketch [Steve Ritchie]
  6 KB HTM Switch Matrix
Images:
(click to zoom)
Image # 5995: Hyperball Backbox
Backbox

1000x867
[Mark Gibson]
Image # 5996: Hyperball Backglass
Backglass

1000x617
[Mark Gibson]
Image # 5997: Hyperball Playfield
Playfield

988x1500
[Mark Gibson]
Image # 7068: Hyperball Flyer, Front
Flyer, Front

810x1081
 
Image # 7069: Hyperball Flyer, Page 2
Flyer, Page 2

810x1081
 
Image # 7070: Hyperball Flyer, Page 3
Flyer, Page 3

810x1081
 
Image # 7071: Hyperball Flyer, Back
Flyer, Back

810x1081
 
Image # 11229: Hyperball Tactics, Page 1
Tactics, Page 1

801x612
 
Image # 11230: Hyperball Tactics, Page 2
Tactics, Page 2

801x612
 
Image # 11231: Hyperball Tactics, Page 3
Tactics, Page 3

801x612
 
Image # 11232: Hyperball Tactics, Page 4
Tactics, Page 4

801x612
 
Image # 11233: Hyperball Tactics, Page 5
Tactics, Page 5

801x612
 
Image # 11234: Hyperball Tactics, Page 6
Tactics, Page 6

801x612
 
Image # 11235: Hyperball Flyer
Flyer

592x784
 
Image # 14450: Hyperball Playfield
Playfield

1024x1292
[Philippe Thibault]
Image # 17128: Hyperball Game Active
Game Active

600x800
[Brian Baniewicz]
Image # 17129: Hyperball Game Over
Game Over

600x800
[Brian Baniewicz]
Image # 17130: Hyperball Lockdown Bar
Lockdown Bar

800x600
[Brian Baniewicz]
Image # 19104: Hyperball Initials of Designer and Programmer
Initials of Designer and Programmer

1024x1365
[John Yates]
Image # 19105: Hyperball Illuminated Playfield
Illuminated Playfield

960x1280
[John Yates]
Image # 19106: Hyperball Playfield - Detail
Playfield - Detail

1024x768
[John Yates]
Image # 19107: Hyperball Cabinet - Left
Cabinet - Left

1024x768
[John Yates]
Image # 19108: Hyperball Cabinet - Right
Cabinet - Right

1024x768
[John Yates]
Image # 19109: Hyperball Cabinet - Front
Cabinet - Front

1024x768
[John Yates]
Image # 19110: Hyperball Inside Front Door
Inside Front Door

1024x768
[John Yates]
Image # 19111: Hyperball Inside Backbox
Inside Backbox

1024x768
[John Yates]
Image # 19112: Hyperball Backglass - Reverse
Backglass - Reverse

1024x768
[John Yates]
Image # 19113: Hyperball Cabinet - Front View
Cabinet - Front View

1024x1365
[John Yates]
Image # 29141: Hyperball Alternate Front Cabinet Art 
(One of the artwork differences is that the orange crescent is on the right side of the yellow ball. Serial number 559187.)
Alternate Front Cabinet Art*

640x480
[Jay Stafford]
Image # 29178: Hyperball Instructions 
(Serial number 559187.)
Instructions*

480x640
[Jay Stafford]
Image # 29179: Hyperball Score Card 
(Serial number 559187.)
Score Card*

480x640
[Jay Stafford]
Image # 29180: Hyperball Z-Bomb Button 
(Serial number 559187.)
Z-Bomb Button*

640x480
[Jay Stafford]
Image # 29181: Hyperball Underneath Lockdown Bar 
(The connector on the right attaches to the lockdown bar. Serial number 559187.)
Underneath Lockdown Bar*

1024x768
[Jay Stafford]
Image # 29182: Hyperball Inside Front Door 
(Serial number 559187.)
Inside Front Door*

554x478
[Jay Stafford]
Image # 38723: Hyperball Backglass
Backglass

982x724
[Ben Barchik]
Image # 38724: Hyperball Illuminated Playfield
Illuminated Playfield

1024x1365
[Ben Barchik]
Image # 38725: Hyperball Illuminated Playfield
Illuminated Playfield

1024x1365
[Ben Barchik]
Image # 40094: Hyperball Prototype Backglass
Prototype Backglass

449x436
 
Image # 45699: Hyperball Alternate Front Cabinet Art 
(One of the artwork differences is that the orange crescent is on the right side of the yellow ball. Serial number 566455.)
Alternate Front Cabinet Art*

1126x900
[Jay Stafford]
Image # 45700: Hyperball Alternate Front Cabinet Art - Full View 
(One of the artwork differences is that the orange crescent is on the right side of the yellow ball. Serial number 566455.)
Alternate Front Cabinet Art - Full View*

1032x1592
[Jay Stafford]
Image # 47519: Hyperball Prototype Backglass
Prototype Backglass

1200x898
[Mario Van Cleave]
Image # 54198: Hyperball Promotional Poster 
(Measures 17 inches by 23 inches.)
Promotional Poster*

596x857
[Harold Balde]
Image # 54199: Hyperball Promotional Poster 
(Measures 15 1/2 inches by 31 inches.)
Promotional Poster*

477x912
[Harold Balde]
Image # 64271: Hyperball Backbox Insert
Backbox Insert

1200x1036
[Sylvain Gregoire]
Image # 64272: Hyperball Under Playfield
Under Playfield

955x1575
[Sylvain Gregoire]
Image # 64273: Hyperball Inside Cabinet - Drain Board 
(The woodgrained drain board is likely not original to this game. Other games used plain particle board like the reclined section that is hinged to this drain board.)
Inside Cabinet - Drain Board*

1200x1600
[Sylvain Gregoire]
Image # 64274: Hyperball Inside Cabinet - Rear
Inside Cabinet - Rear

1200x900
[Sylvain Gregoire]
Image # 64275: Hyperball Corkscrew Elevator
Corkscrew Elevator

760x1463
[Sylvain Gregoire]
Image # 73064: Hyperball Test Game Report - Front
Test Game Report - Front

1200x1600
[Federico Croci]
Image # 73065: Hyperball Test Game Report - Back
Test Game Report - Back

1200x1531
[Federico Croci]
Image # 81342: Hyperball Playfield - Apron Removed
Playfield - Apron Removed

1200x742
[Larry Le Feuvre]
Image # 81343: Hyperball Hypercannon 
(This mechanism was rebuilt. The coil is original.)
Hypercannon*

1200x692
[Larry Le Feuvre]
Image # 81344: Hyperball Ball Lift Mechanism 
(The metal on this mechanism has been newly polished.)
Ball Lift Mechanism*

1200x900
[Larry Le Feuvre]
 

Jurassic Park / IPD No. 1343 / April 26, 1993 / 4 Players
 
[ Submit Changes ]
Average Fun Rating: [ 8 stars - Click for comments ]    8.0/10  (206 ratings/148 comments)        [ Add Your Rating! ]
Manufacturer: Data East Pinball, Incorporated (1986-1994)
Date Of Manufacture: April 26, 1993
Model Number: 500-5520-01
Common Abbreviations: JP
MPU: DataEast/Sega Version 3
Type: Solid State Electronic (SS) [?]
Production: 9,008 units   (confirmed)
Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net)  (External site)
Theme: Fantasy - Licensed Theme
Notable Features: Flippers (3), Pop bumpers (3), Multiball (6), Captive ball, Autoplunger, Shaker motor.
Toys: Dinosaur eats ball. Raptor kicks.
Design by: Joe Kaminkow, John Borg, Ed Cebula
Art by: Markus Rothkranz
Dots/Animation by: Jack Liddon, Kurt Andersen
Music by: Brian Schmidt, John Williams
Sound by: Brian Schmidt
Software by: Neil Falconer, Lonnie D. Ropp, John Carpenter
Notes: Fred Young did voice characterizations on this game.

"Smart Missile" button on gun trigger scored all lit playfield features...an homage to the same feature on the Defender video game.

We previously listed the Manufacture Date as June, 1993.
This game was produced from Apr-26-1993 to Aug-21-1993.

Marketing Slogans: "Jurassic Park.the movie event of the summer, the pinball event of the year!"
"If it's not Jurassic Park, it's Extinct!"
"A Pinball Adventure 65 Million Years in the Making."
Photos in: Chicago Tribune August 8, 1993, pp. Sect. 13, p. 4:2,5:1,29:1.
Fangoria 140, March 1995, pp. 49-52.
People June 20, 1994, pp. 84.
Pinball MemoriesExternal Link, page 217
The Complete Pinball BookExternal Link, page 32
The Pinball Compendium 1982 to PresentExternal Link, page 168
Mike Pacak's Pinball Flyer Reference Book G-R
Rule Sheets: Jurassic Park Guide (Mar/03/1994), by Sigma  
Jurassic Park Strategy Guide, by PAPA  
Jurassic Park Tip Sheet (Sep/30/1993), by Jerry Duffy  
ROMs: 859 KB ZIP PinMAME Romset
  245 KB ZIP PinMAME Romset (5.01)
  242 KB ZIP PinMAME Romset (5.01) German
  859 KB ZIP ROMs
Documentation: 6 MB PDF English Manual [Data East USA, Inc.]
Multimedia Files: 2 MB MP3 End Game Tune [Brian Schmidt / John Williams]
Files: 93 KB PDF Instruction Card [Data East (Stern)]
Images:
(click to zoom)
Image # 1272: Jurassic Park Backglass
Backglass

376x415
 
Image # 3210: Jurassic Park Flyer - Front
Flyer - Front

609x791
 
Image # 3211: Jurassic Park Flyer - Back
Flyer - Back

609x788
 
Image # 9445: Jurassic Park Cabinet - Full View
Cabinet - Full View

550x878
[Allen Shope]
Image # 9446: Jurassic Park Cabinet - Left
Cabinet - Left

500x539
[Allen Shope]
Image # 9447: Jurassic Park Cabinet - Right
Cabinet - Right

500x518
[Allen Shope]
Image # 9448: Jurassic Park Cabinet - Front
Cabinet - Front

500x319
[Allen Shope]
Image # 9449: Jurassic Park Backbox and Topper
Backbox and Topper

500x753
[Allen Shope]
Image # 9450: Jurassic Park Playfield
Playfield

500x719
[Allen Shope]
Image # 9451: Jurassic Park Lower Playfield
Lower Playfield

500x375
[Allen Shope]
Image # 9452: Jurassic Park Upper Playfield
Upper Playfield

500x375
[Allen Shope]
Image # 9453: Jurassic Park Playfield - Detail
Playfield - Detail

500x375
[Allen Shope]
Image # 9454: Jurassic Park Playfield - Detail
Playfield - Detail

500x375
[Allen Shope]
Image # 9455: Jurassic Park Playfield - Detail
Playfield - Detail

350x467
[Allen Shope]
Image # 9456: Jurassic Park Playfield - Detail
Playfield - Detail

350x467
[Allen Shope]
Image # 9457: Jurassic Park Playfield - Detail
Playfield - Detail

350x467
[Allen Shope]
Image # 9458: Jurassic Park Playfield - Detail
Playfield - Detail

350x467
[Allen Shope]
Image # 9459: Jurassic Park Playfield - Detail
Playfield - Detail

350x467
[Allen Shope]
Image # 9460: Jurassic Park Playfield - Detail
Playfield - Detail

350x467
[Allen Shope]
Image # 9461: Jurassic Park Playfield - Detail
Playfield - Detail

500x500
[Allen Shope]
Image # 9462: Jurassic Park Under Playfield
Under Playfield

500x667
[Allen Shope]
Image # 31194: Jurassic Park Blank Playfield
Blank Playfield

452x1024
 
Image # 32474: Jurassic Park Topper
Topper

996x549
[Bill Ung]
Image # 40982: Jurassic Park Playfield - Detail
Playfield - Detail

640x480
[Ian F. McKinnon]
Image # 40983: Jurassic Park Playfield - Detail
Playfield - Detail

640x480
[Ian F. McKinnon]
Image # 40984: Jurassic Park Playfield - Detail
Playfield - Detail

640x480
[Ian F. McKinnon]
Image # 40985: Jurassic Park Playfield - Detail
Playfield - Detail

480x640
[Ian F. McKinnon]
Image # 40986: Jurassic Park Playfield - Detail
Playfield - Detail

480x640
[Ian F. McKinnon]
Image # 48575: Jurassic Park Backglass
Backglass

1024x887
[Jean-Pierre Renault]
Image # 48576: Jurassic Park Cabinet - Front View
Cabinet - Front View

889x1600
[Jean-Pierre Renault]
Image # 52683: Jurassic Park Playfield
Playfield

1200x2005
[Mark Steinman]
Image # 52684: Jurassic Park Upper Playfield
Upper Playfield

1200x1001
[Mark Steinman]
Image # 52685: Jurassic Park Middle Playfield
Middle Playfield

1200x1013
[Mark Steinman]
Image # 52686: Jurassic Park Lower Playfield
Lower Playfield

1098x800
[Mark Steinman]
Image # 52687: Jurassic Park Playfield - Detail
Playfield - Detail

1200x800
[Mark Steinman]
Image # 58677: Jurassic Park Prototype T-Rex 
(The pinball machine in this picture is Williams' 1967 'Apollo'.)
Prototype T-Rex*

976x1216
[The PinGame Journal]
Image # 58678: Jurassic Park Prototype T-Rex - Reverse 
(Signature is Joe Kaminkow.)
Prototype T-Rex - Reverse*

480x640
[The PinGame Journal]
Image # 68285: Jurassic Park Apron - Cards Removed
Apron - Cards Removed

1200x735
[Hansjoerg Reiter]
Image # 68286: Jurassic Park Under Playfield
Under Playfield

1118x2500
[Hansjoerg Reiter]
 

Mr. Black / IPD No. 4586 / 4 Players
 
[ Submit Changes ]
Average Fun Rating: Needs More Ratings!         8.2 / 10  (1 ratings)   [ Add Your Rating! ]
Manufacturer: Mecatronics, a.k.a. Taito (Brazil), a division of Taito, of Japan
Type: Solid State Electronic (SS) [?]
Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net)  (External site)
Theme: Fantasy
Notable Features: Flippers (3), Pop bumpers (2), Slingshots (2), 5-bank drop targets (2), 3-bank drop targets (1), Solitary drop target (1), 2-in-line drop targets, Standup target (1), Captive ball walker, Right outlane detour gate.
Notes: Playfield layout is very similar to Williams' 1982 'Defender'.

The captive ball walker lane is similar in operation to the one on Stern's 1980 'Flight 2000'.

ROMs: 13 KB ZIP PinMAME Romset
  2 KB ZIP PinMAME Romset (alternate set)
  7 KB ZIP PinMAME Romset (Z80 Hardware)
Images:
(click to zoom)
Image # 6397: Mr. Black Backglass
Backglass

442x628
 
Image # 6398: Mr. Black Playfield
Playfield

452x648
 
Image # 26144: Mr. Black Playfield Left
Playfield Left

1024x768
 
Image # 26145: Mr. Black Playfield Right
Playfield Right

1024x768
 
Image # 31184: Mr. Black Upper Playfield
Upper Playfield

640x480
 
Image # 31185: Mr. Black Middle Playfield
Middle Playfield

640x480
 
Image # 31186: Mr. Black Lower Playfield
Lower Playfield

640x480
 
Image # 46515: Mr. Black Illuminated Middle Playfield
Illuminated Middle Playfield

640x480
[Carlos Regis]
Image # 46516: Mr. Black Instruction Card
Instruction Card

640x480
[Carlos Regis]
Image # 54654: Mr. Black Backglass
Backglass

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[Fabio Peres Consolini]
Image # 54655: Mr. Black Illuminated Playfield
Illuminated Playfield

900x1200
[Fabio Peres Consolini]
Image # 54656: Mr. Black Illuminated Playfield
Illuminated Playfield

900x1200
[Fabio Peres Consolini]
Image # 54657: Mr. Black Illuminated Upper Playfield
Illuminated Upper Playfield

1200x900
[Fabio Peres Consolini]
Image # 54658: Mr. Black Illuminated Middle Playfield
Illuminated Middle Playfield

1200x900
[Fabio Peres Consolini]
Image # 54659: Mr. Black Illuminated Lower Playfield
Illuminated Lower Playfield

1200x900
[Fabio Peres Consolini]
Image # 54660: Mr. Black Upper Playfield
Upper Playfield

1200x900
[Fabio Peres Consolini]
Image # 54661: Mr. Black Middle Playfield
Middle Playfield

1200x900
[Fabio Peres Consolini]
Image # 54662: Mr. Black Lower Playfield
Lower Playfield

1200x900
[Fabio Peres Consolini]
Image # 76560: Mr. Black Backglass
Backglass

1200x1081
[Carlos Guizzo]
Image # 76561: Mr. Black Upper Playfield
Upper Playfield

1200x817
[Carlos Guizzo]
Image # 76562: Mr. Black Lower Playfield
Lower Playfield

1200x813
[Carlos Guizzo]
Image # 76563: Mr. Black Instruction Card
Instruction Card

1039x593
[Carlos Guizzo]
Image # 76564: Mr. Black Playfield - Detail
Playfield - Detail

1200x1060
[Carlos Guizzo]
Image # 76565: Mr. Black Playfield - Detail
Playfield - Detail

1200x1793
[Carlos Guizzo]
Image # 76566: Mr. Black Playfield - Detail
Playfield - Detail

1200x2353
[Carlos Guizzo]
Image # 76567: Mr. Black Playfield - Detail
Playfield - Detail

1200x2186
[Carlos Guizzo]
Image # 76568: Mr. Black Playfield - Detail
Playfield - Detail

1200x1793
[Carlos Guizzo]
Image # 76569: Mr. Black Playfield - Detail
Playfield - Detail

1200x803
[Carlos Guizzo]
Image # 76570: Mr. Black Playfield - Detail
Playfield - Detail

1200x803
[Carlos Guizzo]
Image # 76571: Mr. Black Stripped Playfield
Stripped Playfield

1200x2258
[Carlos Guizzo]
Image # 80038: Mr. Black Alternate Instruction Card
Alternate Instruction Card

1200x666
[Vincent Giovannone]
 
Source: http://www.pinball.com.br/artigo_novo4.htm [?]

Vector / IPD No. 2723 / February, 1982 / 4 Players
 
[ Submit Changes ]
Average Fun Rating: [ 7 stars - Click for comments ]    7.4/10  (34 ratings/28 comments)        [ Add Your Rating! ]
Manufacturer: Bally Manufacturing Corporation (1931-1983) [Trade Name: Bally]
Project Date: March 24, 1981
Date Of Manufacture: February, 1982
Model Number: 1247
MPU: Bally MPU AS-2518-35
Type: Solid State Electronic (SS) [?]
Production: 3,500 units   (confirmed)
Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net)  (External site)
Theme: Fantasy - Sports
Notable Features: Flippers (4), Pop bumpers (1), Slingshots (2), Kick-out holes (5), 3-bank drop targets (3), 2-ball and 3-ball multiball. Playfield digital display. Split-level playfield with four ramps.
Design by: Greg Kmiec
Art by: Greg Freres
Software by: Rehman Merchant
Notes: Unlike other Bally electronic pinball games, their documentation for this game shows the model number only as 1247, not 1247-E.

Designer Greg Kmiec's signature red post is located near the upper right flipper on this game.

Artist Greg Freres offers some interesting information about the evolution of a design team:

Vector was a bit of an experiment when it came to the design philosophy at that time. We were in the midst of trying to save pinball from the video monster and I'm not sure who it was, but the idea of working as a complete "team" was introduced as a concept to hopefully improve upon the design from the ground up by allowing more ideas to flow into the process. Before this the design group would build whitewoods, play them, tweak them, and then decide which of them would become the next game. Some of the games had more input from art or marketing from the inception, like Xenon, but for the most part the games would get blessed by Norm [Clark], etc and get sent to the art department for the finished theme and package.

With Vector, I recall having meetings with a team of maybe five to ten people, including Greg Kmiec and people from other areas, maybe sound, mechanical, and electrical included (?). Greg was the project leader and we all brainstormed together to come up with unique features, the theme, and other design elements.

Greg Kmiec summed it up this way:

Bally tried an experiment of "team designing" games. Each team had a designer, programmer, artist and solid state/sound person on it. The goal was to design a game with everyone's input. I remember that VECTOR was one of the games that came out of the team design concept because I was the designer on that team. As you can tell by the number of features on it, VECTOR was indeed designed by committee. The experiment was abandoned after each team's first game.


The 1982 Bally/Midway pinball parts catalog page 41 indicates the top flipper is the same part number and uses the same size rubber ring as the two 3-inch flippers at the bottom of the playfield. However, every game we have seen has the shorter 2-inch size for this top flipper (and a smaller ring). We asked designer Greg Kmiec if ever a 3-inch flipper was intended, or if changes were made during production. He confirmed his original playfield drawing has a small flipper in this upper playfield location. He said that a larger flipper would somewhat inhibit the pinball from entering the upper playfield and provide too much power for shooting at the nearby drop targets. He does not remember changing his original design to a larger flipper anytime during the production run. From this, it would appear that the parts manual is in error to indicate the top flipper is the same size as the bottom flippers.

With that said, collector Enver Haase in Germany reported that his Vector, built for the German market with a European service socket, and one other Vector owned by a German collector, each have a 3-inch upper right flipper (while their upper left flippers are 2-inch). Because a longer 3-inch flipper would be, as Kmiec indicated, too powerful for the nearby drop targets, Haase reasonably believes that operators would not have field-substituted the longer flipper but that, at least for the German market, machines were built according to the specification in the manual.

Pictured here are cabinet fronts of two games, each having a dual coin door to accommodate a bill validator. This dual coin door is also seen in the listing for Bally's 1981 'Elektra'. Both examples have a red start button mounted on the cabinet and centered above the coin doors in addition to having a small red push-button on the right coin door itself. We showed the Vector game to Allan Reizman, Engineering Lab Supervisor at Bally from 1977 to 1983, and asked him if Bally made these dual coin doors. He replies:

I do not remember any of these games with bill acceptors being regular production. These look like lab samples or conversion kits.

At the time the desire was to come up with a way to take dollars. The 25 cent coin slot was not capable of generating sufficient revenue and operators wanted a way to accept dollar bills.

Our research had shown resistance in getting customers to reach into their pocket for more than one coin. Games did better on location if a user only need to insert one coin. The US mint had begun issuing dollar coins but the public would not use them and the government refused to stop printing dollar bills. All this left the vending industry in a pickle to come up with an economical way to accept dollar bills.

At Bally we experimented with a new coin door that could optionally have a dollar bill acceptor and some distributers came up with their own conversions. The Vector game photo looks like just that, a distributor or homemade conversion kit.

As for the red button, again, does not look factory more like a homemade conversion. Since the Bally start button was incorporated into the traditional coin door any replacement kit would have to include a new button and wiring mod. As to why the Vector game seems to have both I’m not sure. Remember, the start button wiring was in the coin door harness so placing the button on the cabinet would have made wring modifications more complex. It’s possible the conversion kit included a button for the cabinet and the installer started off thinking they would put the start button on the cabinet only to discover the wiring or Vectors multi ball ramps were in the way. It may have been easier to leave the button in place than to fill the hole.


Collector John Mohr told us that he recalls a dual coin door on a Vector that he played in Sioux Falls, South Dakota in 1981-1982. The location was either a Bally's Aladdin's Castle arcade or was another arcade. He has also heard anecdotally of any of Bally's 1981 'Centaur' also having a dual coin door and theorizes if the spacing in the rivet artwork above its coin door allowed space for the red button. However, we are not yet aware of any examples of Centaur with this dual coin door.

Collector Christian Jacobs in Germany contacted us in 2014 stating he noticed on a few Vector cabinets that they appeared to be Elektra cabinet artwork overpainted with the Vector artwork. He recalled one such Vector game had serial number EVE 2405. We note that Vector was the next game produced after Elektra. Claude Fernandez (designer of Elektra) told us that if Bally had any leftover cabinets from the Elektra production they would have repainted them to be used for Vector instead of throwing them out. Greg Kmiec (designer of Vector) told us that perhaps Bally cut the production run of Electra in order to push Vector into the market.

Photos in: The Complete Pinball BookExternal Link, page 223
Mike Pacak's Pinball Flyer Reference Book S-Z
Pinball ArtExternal Link, page 56
Pinball Machines (Eiden-Lukas)External Link, page 29
Pinball The Lure of the Silverball, page 84
Pinball (Ciuffo), pages 200-201
Rule Sheets: Vector Guide (Sep/26/1997), by Ryan Avery  
Owners List URL:http://www.pinballowners.com/owners/2723  (External site)
Easter Eggs:Available at Cows and Easter Eggs  (External site)
ROMs: 53 KB ZIP Home ROM V4
  24 KB ZIP ROMs [Bally Mfg. Corp.]
Documentation: 8 MB PDF Manual with Schematics [Bally Mfg. Corp.]
Files: 2 MB JPG Instructions for Adjusting Award Thresholds M-469-1133-2 [Bally Manufacturing Corp.]
  3 MB JPG Instructions for Setting Maximum Credits and Coin Credits [Bally Manufacturing Corp.]
  410 KB JPG Manufacturer's Certificate [Bally]
  3 MB JPG Solenoid Identification Table M-469-1335-1 [Bally Manufacturing Corp.]
Images:
(click to zoom)
Image # 2601: Vector Flyer
Flyer

831x645
 
Image # 3912: Vector Flyer, Front
Flyer, Front

587x789
 
Image # 3913: Vector Flyer, Back
Flyer, Back

587x789
 
Image # 17836: Vector Backglasses
Backglasses

475x477
 
Image # 17838: Vector Outer Backglass - Reverse
Outer Backglass - Reverse

585x409
 
Image # 17839: Vector Inner Backglass - Reverse
Inner Backglass - Reverse

545x480
 
Image # 17844: Vector Cabinet - Left
Cabinet - Left

640x480
 
Image # 17845: Vector Cabinet - Right
Cabinet - Right

640x480
 
Image # 17846: Vector Backbox - Left
Backbox - Left

253x606
 
Image # 17847: Vector Backbox - Right
Backbox - Right

270x620
 
Image # 19729: Vector Backglass
Backglass

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[Casey Davis]
Image # 19730: Vector Playfield
Playfield

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[Casey Davis]
Image # 19731: Vector Upper Playfield
Upper Playfield

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[Casey Davis]
Image # 19732: Vector Middle Playfield
Middle Playfield

700x525
[Casey Davis]
Image # 19733: Vector Lower Playfield
Lower Playfield

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[Casey Davis]
Image # 19734: Vector Playfield - Detail
Playfield - Detail

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[Casey Davis]
Image # 19735: Vector Playfield - Detail
Playfield - Detail

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[Casey Davis]
Image # 19736: Vector Playfield - Detail
Playfield - Detail

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[Casey Davis]
Image # 19737: Vector Playfield - Detail
Playfield - Detail

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[Casey Davis]
Image # 19738: Vector Playfield - Detail
Playfield - Detail

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[Casey Davis]
Image # 19739: Vector Playfield - Detail
Playfield - Detail

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[Casey Davis]
Image # 19740: Vector Playfield - Detail
Playfield - Detail

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[Casey Davis]
Image # 19741: Vector Playfield - Detail
Playfield - Detail

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[Casey Davis]
Image # 19742: Vector Inner Backglass
Inner Backglass

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[Casey Davis]
Image # 19743: Vector Dual Coin Door - Bill Validator
Dual Coin Door - Bill Validator

700x525
[Casey Davis]
Image # 50392: Vector Addams Family (1964 TV-Series) On The Plastic
Addams Family (1964 TV-Series) On The Plastic

1200x900
[Peter Koch]
Image # 50393: Vector Defender Drop Targets
Defender Drop Targets

1200x900
[Peter Koch]
Image # 50394: Vector X-Y-Z Drop Targets
X-Y-Z Drop Targets

1200x900
[Peter Koch]
Image # 50395: Vector Inside Backbox
Inside Backbox

1200x900
[Peter Koch]
Image # 50396: Vector Behind Backglass
Behind Backglass

1200x900
[Peter Koch]
Image # 50397: Vector Under Upper Playfield
Under Upper Playfield

1200x900
[Peter Koch]
Image # 50398: Vector Under Middle Playfield
Under Middle Playfield

1200x900
[Peter Koch]
Image # 50399: Vector Under Lower-Middle Playfield
Under Lower-Middle Playfield

1200x900
[Peter Koch]
Image # 50400: Vector Under Lower Playfield
Under Lower Playfield

1200x900
[Peter Koch]
Image # 58091: Vector Backglass
Backglass

1200x1073
[Jean-Pierre Renault]
Image # 71370: Vector Dual Coin Door - Bill Validator
Dual Coin Door - Bill Validator

640x480
 
 

World Defender / IPD No. 3519 / November, 1985 / 4 Players
 
[ Submit Changes ]
Average Fun Rating: Needs More Ratings!         5.1 / 10  (2 ratings)   [ Add Your Rating! ]
Manufacturer: Nuova Bell Games, of Bologna, Italy (1985-1988)
Date Of Manufacture: November, 1985
MPU: Bally MPU AS-2518-35
Type: Solid State Electronic (SS) [?]
Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net)  (External site)
Theme: Combat - Fantasy - Outer Space
Specialty: Conversion Kit [?]
Notable Features: Flippers (3), Pop bumpers (3), Slingshot (1), Standup targets (12), Drop target (1).
Art by: Stefano Baronti
Notes: Conversion kit for unspecified Bally machine(s) which included playfield, backglass and artwork panels for the cabinet. Reportedly, this 1985 kit works with Bally games that have either the AS-2518-17 MPU or the AS-2518-35 MPU.

The flyer shows the pop bumper caps are yellow and have the name of the game on them. Pictured in this listing are two examples of this game, each having blue bumper cap tops with no name on them, similar to those found on Gottlieb's 1981 'Black Hole'. We don't know if this conversion kit offered only one style of bumper caps but it would seem likely a kit would only use the game-specific caps.

Game play similar to Williams' 1984 'Laser Cue', according to Pinball, Lure of the Silver Ball, page 121.

A comparison of the disassembled software for this game showed it was derived from the software from Bally's 1981 'Eight Ball Deluxe'.

Prior to this game, this manufacturer was known as Bell Games.

Marketing Slogans: "All you have to do is mount our kit on your own bally - any model"
Photos in: Pinball ArtExternal Link, pages 26-27
ROMs: 12 KB ZIP PinMAME Romset [Nuova Bell Games]
Documentation: 4 MB PDF Manual (no schematics) [New Bell Games]
Images:
(click to zoom)
Image # 5891: World Defender Backglass
Backglass

602x599
 
Image # 5892: World Defender Machine
Machine

668x599
 
Image # 5893: World Defender Playfield
Playfield

450x600
 
Image # 6002: World Defender Flyer
Flyer

491x690
[John Smout]
Image # 29128: World Defender Playfield
Playfield

960x1280
[Ian F. McKinnon]
Image # 56068: World Defender Illuminated Backglass
Illuminated Backglass

500x395
 
Image # 56069: World Defender Illuminated Playfield
Illuminated Playfield

375x500
 
Image # 56070: World Defender Illuminated Playfield
Illuminated Playfield

359x500
 
Image # 56071: World Defender Illuminated Upper Playfield
Illuminated Upper Playfield

500x377
 
Image # 56072: World Defender Cabinet - Left
Cabinet - Left

299x500
 
Image # 56073: World Defender Cabinet - Right
Cabinet - Right

376x500
 
Image # 56074: World Defender Cabinet - Front View
Cabinet - Front View

375x500
 
Image # 65534: World Defender Backglass 
(Serial number 6521.)
Backglass*

967x822
[Peter Koch]
Image # 65535: World Defender Playfield 
(The three flipper assemblies have been removed from this playfield. Serial number 6521.)
Playfield*

1200x1600
[Peter Koch]
Image # 65536: World Defender Upper Playfield 
(Serial number 6521.)
Upper Playfield*

1200x900
[Peter Koch]
Image # 65537: World Defender Lower Playfield 
(The three flipper assemblies have been removed from this playfield. Serial number 6521.)
Lower Playfield*

1200x900
[Peter Koch]
Image # 65538: World Defender Playfield - Detail 
(Serial number 6521.)
Playfield - Detail*

1200x900
[Peter Koch]
Image # 65539: World Defender Playfield - Detail 
(Serial number 6521.)
Playfield - Detail*

1200x900
[Peter Koch]
Image # 65540: World Defender Playfield - Detail 
(Serial number 6521.)
Playfield - Detail*

1200x1600
[Peter Koch]
Image # 65541: World Defender Playfield - Detail 
(Serial number 6521.)
Playfield - Detail*

1200x900
[Peter Koch]
Image # 65542: World Defender Pop Bumper Cap 
(Serial number 6521.)
Pop Bumper Cap*

1200x900
[Peter Koch]
Image # 65543: World Defender Playfield - Detail 
(Serial number 6521.)
Playfield - Detail*

1200x1600
[Peter Koch]
Image # 65544: World Defender Playfield - Detail 
(Serial number 6521.)
Playfield - Detail*

1200x1600
[Peter Koch]
Image # 65545: World Defender Playfield - Detail 
(Serial number 6521.)
Playfield - Detail*

1200x1600
[Peter Koch]
Image # 65546: World Defender Playfield - Detail 
(Serial number 6521.)
Playfield - Detail*

1200x900
[Peter Koch]
Image # 65547: World Defender Playfield - Detail 
(Serial number 6521.)
Playfield - Detail*

1200x900
[Peter Koch]
Image # 65548: World Defender Cabinet - Left 
(Serial number 6521.)
Cabinet - Left*

1200x593
[Peter Koch]
Image # 65549: World Defender Backbox Insert - Back 
(Serial number 6521.)
Backbox Insert - Back*

1200x900
[Peter Koch]
Image # 65550: World Defender Inside Backbox 
(Serial number 6521.)
Inside Backbox*

1200x900
[Peter Koch]
Image # 65551: World Defender Under Playfield 
(Serial number 6521.)
Under Playfield*

1063x1600
[Peter Koch]
Image # 65552: World Defender Under Upper Playfield 
(Serial number 6521.)
Under Upper Playfield*

1128x900
[Peter Koch]
Image # 65553: World Defender Under Middle Playfield 
(Serial number 6521.)
Under Middle Playfield*

1111x900
[Peter Koch]
Image # 65554: World Defender Under Lower Playfield 
(Serial number 6521.)
Under Lower Playfield*

1067x900
[Peter Koch]
Image # 65555: World Defender Under Playfield - Detail 
(The A-B-C-D lanes are shown here. Serial number 6521.)
Under Playfield - Detail*

1200x900
[Peter Koch]
Image # 65556: World Defender Under Playfield - Serial Number 
(Serial number 6521.)
Under Playfield - Serial Number*

1041x750
[Peter Koch]
 

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